Top Remote C++ Jobs in San Francisco Bay Area
Senior Manager role in Generative AI Product Engineering, leading a team to build and maintain APIs and SDKs. Work with Large-Language Models (LLMs) and Foundation Models (FMs) using public cloud infrastructure. Design and implement key API products and services, enable real-time customer-facing applications, and ensure AI safety and guardrails.
Looking for a Senior Manager to help build and maintain APIs and SDKs to train, fine-tune and access AI models at scale. Work as part of the Enterprise AI team and build systems that enable users to work with Large-Language Models (LLMs) and Foundation Models (FMs), using public cloud infrastructure.
As a Software Engineer, you will be responsible for building the endpoint sensor for CrowdStrike Falcon Host. You will have ownership over major components and development projects, and will be involved in architecture, strategy, and improving next-generation security software. The role requires expertise in C++ and low-level OS internals.
Join ServiceNow as a Senior MLOps Engineer to build MLOps Platform, develop ML tooling, and drive platform adoption. Responsibilities include implementing scalable architectures, developing cloud solutions, and automating testing of ML models. Requires 5+ years of exp, Bachelor's, or equivalent degree, proficiency in Python, R, SQL, and experience with MS Azure and DevOps tools.
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Join Cloudflare's Addressing Team as a Systems Engineer to work on microservices written mainly in Go, designing and developing new APIs and data models to manage addressing needs. Collaborate with a diverse team on impactful projects critical for Cloudflare using various technologies like Go, PostgreSQL, Docker, and more.
Seeking a Software Engineer to contribute to media systems at Loom, focusing on building infrastructure for video messaging products and implementing innovative media features. Remote or office work in the US. Responsibilities include building server-side and client-side infrastructure, optimizing media pipelines, and influencing the company's strategy. Requires 2+ years of software development experience with solid knowledge of distributed systems, concurrency, real-time systems, and cloud services. Optional qualifications include experience with streaming technologies, FFmpeg, and media codecs/container formats.
Develop novel observability, monitoring, and security collection capabilities for Datadog's specialized products through low-level user and kernel APIs. Build low-overhead data collection tools based on Windows kernel drivers. Develop solutions to instrument network protocols and application-specific protocols. Work on new feature development, product decisions, and security products expansion.
Seeking a Senior Software Engineer II to work on distributed file systems and improve workflows within the CI Infrastructure team at Cruise. Responsibilities include designing and implementing improvements to Content Addressable Storage and FUSE Filesystem, driving SLO conversations with customers, evaluating new tools and technologies, and shipping improvements to AV development toolchains. Requirements include 4+ years of experience in production systems, proficiency in programming languages like Go, Python, or Java, and a passion for self-driving technology.
Seeking a talented scientist to generate insights and value from customer interactions and data points collected by sensors and cameras. Fully remote role in the US or Canada. Responsibilities include building and improving ML/CV models, working with petabyte-scale data, optimizing models, and collaborating with cross-functional teams. Minimum requirement is a BS or MS in Computer Science with 3+ years of experience.
Work on projects spanning new product introduction and maintaining current product line and Platform features. Collaborate with teammates during the software design process and participate in code reviews. Mentor engineers and help cultivate their career aspirations.
Seeking a talented gameplay engineer to focus on player engagement and retention by expanding gameplay telemetry, designing new gameplay systems, and staying updated on industry innovations. Requires strong C++ skills, self-motivation, and 3+ years of experience.
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