Take-Two Interactive Software

San Francisco, California, USA
6,500 Total Employees
Year Founded: 1993

Articles about Take-Two Interactive Software

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Tyler Holmes Tyler Holmes
Published on April 12, 2024

At Take-Two, Developing Intentional Culture Is More Than a Game

Direct-to-Consumer Vice President Michael Lewis explains why investing in employee development and company culture means a brighter future.

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Tyler Holmes Tyler Holmes
Updated on April 12, 2024

At Take-Two, Developing Intentional Culture Is More Than a Game

Direct-to-Consumer Vice President Michael Lewis explains why investing in employee development and company culture means a brighter future.

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Search the 2 jobs at Take-Two Interactive Software

Gaming • Information Technology • Mobile • Software
The Workplace Operations Program Manager at Take-Two will oversee the management and administration of global Workplace Services programs, including project coordination, stakeholder management, and process development. Responsibilities involve developing project timelines, monitoring KPIs, and providing administrative support to leadership. This role requires strong management skills to successfully implement strategies that align with business objectives.
9 Days Ago
Massachusetts, USA
Remote
Gaming • Information Technology • Mobile • Software
The Brand Marketing Lead will collaborate with the Campaign Director to execute marketing strategies for Ghost Story Games. Responsibilities include market analysis, integrated marketing planning, external communications, agency management, and supporting various marketing and production teams. This role requires strong communication skills and extensive experience in the gaming industry.