Top Design & UX Jobs in San Francisco Bay Area, CA
Create visually stunning textures and materials for physically-based rendering, collaborate with art and technical teams, communicate effectively, and work on improving production pipeline.
Senior World Builder role in a game development studio. Responsible for designing and building world spaces for a multiplayer AAA action game. Requires experience with Maya or 3D modeling equivalent, understanding of game design, collaboration and communication skills, problem-solving skills, and ability to work with natural spaces.
Senior Shader Technical Artist at 31st Union responsible for creating high-quality shaders and tech to bring life to game worlds. Collaborate with teams to establish shader standards, drive innovation in shader development, optimize shaders for performance, and enhance visual fidelity. Must have strong technical foundations in shader development and experience with Unreal Engine and console, PC, and mobile platforms.
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Seeking a Senior Lighting Artist with 5+ years of real-time lighting experience in 3D AAA games to contribute to the lighting pipeline within the Unreal engine. Collaborate with multiple teams to enhance game environments, create key art shots, and solve technical lighting challenges. Must have a Bachelor's Degree in Art or Digital Media.
Seeking a Senior Combat Designer to create industry-leading combat gameplay for an immersive sandbox world. Responsibilities include implementing combat content, solidifying best practices, mentoring junior designers, and collaborating with developers to build an accessible FPS combat paradigm.
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