Get the job you really want.
Be the first applicant
Apply to jobs posted less than 24 hours ago to maximize your application's visibility.
Use the Date Posted filter to view jobs posted within the last 24 hours.
Be the first applicant
Apply to jobs posted less than 24 hours ago to maximize your application's visibility.
Use the Date Posted filter to view jobs posted within the last 24 hours.
Top Design & UX Jobs in San Francisco Bay Area, CA
The Senior Technical Animation Designer will collaborate with animation and engineering teams to enhance animation workflows and implement scalable solutions. Responsibilities include developing animation systems, mentoring team members, and ensuring a cohesive and immersive animation style in the game.
As a Lead Level Artist, you'll guide a team of environment artists to create high-quality level art for BioShock. Responsibilities include collaborating with art and design leads, mentoring artists, managing schedules, and ensuring artistic unity across projects. You'll utilize your extensive knowledge of environmental art and game development to guide the creation of immersive worlds.
The Senior Hard Surface Artist at Cloud Chamber will create high-quality 3D models, primarily focusing on hard-surface assets such as weapons and environmental elements. This role requires collaboration with team members to meet artistic vision and feedback application while establishing asset creation pipelines.
As a Senior Voice Designer, you will shape the audio experience of BioShock 4 by managing voice work and directing performances, ensuring that audio complements the narrative and gameplay. You'll collaborate with teams, oversee recording sessions, edit voice assets, and fine-tune dialogue to enhance emotional depth and player immersion.
All Filters
No Results
No Results