Technical Materials Artist

Posted 4 Days Ago
4 Locations
Hybrid
55K-135K Annually
3-5 Years Experience
Gaming • Information Technology • Mobile • Software • eSports
2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices.
The Role
Create visually stunning textures and materials for physically-based rendering, collaborate with art and technical teams, communicate effectively, and work on improving production pipeline.
Summary Generated by Built In

 

 

 

Cloud Chamber is looking for a detail-oriented - Materials - Artist who has the technical understanding, and keen 3D artistic skill, to assist in the creation of high-quality materials for stylized environments, props, and characters. 

You love to work out the technical aspects behind a complex material like shattered ice, magical crystals or flowing lava. You like the challenge of trying to translate a traditional art style into a shader that makes people question if it was painted by hand, or rendered in Unreal. 

You will be responsible for working with the material editor in Unreal to create optimized custom materials and material functions that will be used by our texture team.


  • Create visually stunning textures and materials for physically-based rendering.
  • Work with the Art Director and Lead Materials Artist to develop materials and shaders that fit our stylized look.
  • Work with Engineering and other Technical Artists to ensure our materials are performant.
  • Act as a liaison between the Materials team and the Core Tech/Tech Art teams.
  • Collaborate with 3D artists and designers to understand the content needs of the game.
  • Work with dev and tools teams to define tools and improvements necessary to meet content creator expectations.
  • Communicate effectively with team members, production and management to ensure that project goals and deadlines are met.
  • Receive, give, and apply feedback effectively while maintaining a constructive attitude.


  • 3+ years of experience as a Texture or Technical  Artist.
  • Previous experience with creating Unreal materials and shaders from scratch. 
  • Ability to quickly prototype proof-of-concept ideas and looks based on concept or reference.
  • Strong knowledge of texturing software, preferably Substance Designer and Painter.
  • Familiarity with material layer systems.
  • Ability to work independently with a high level of autonomy.
  • Experience with shader networks and procedural texturing.
  • Familiar with Perforce.
  • Strong organizational and communication skills, with a critical eye for detail.
  • Highly detail-oriented, deadline-driven, and able to embrace change for a fast-growing organization.
  • Ability to learn new areas of development.
  • Ability to collaborate with peer-level Artists, Engineers, and Game Designers.
  • Ability to partner with a diverse group of personalities effectively and constructively.
  • Excellent time management skills.
  • Able to problem-solve and prioritize issues while developing a production pipeline.
  • Self-motivated towards solving creative problems.
  • You have a love for research, reference, and documenting your findings to share with the team.
  • Work ethic focused on dynamism and collaboration.
  • Champion of high standards, pushing for progress, embracing change, and challenging the status quo.
  • Uncompromising ethics and unwavering integrity.
  • Willing to uphold the values of Cloud Chamber.
  • Ability to take direction well.
  • Able to respond elegantly to difficult creative changes, often late in the process.
  • Humble, open to coaching, an iterative process, and group critique.
  • A positive force multiplier with a great team-player attitude.

a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world.

We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.

We’re currently making the next BioShock. Our passion and love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.




#LI-Hybrid

Top Skills

Unreal

What the Team is Saying

Audrey
Tiffany
Sanju
Shawna
Marta
Audrey
Shawna
Tiffany
Sanju
The Company
Novato, CA
3,505 Employees
Hybrid Workplace
Year Founded: 2005

What We Do

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Why Work With Us

We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.

Gallery

Gallery
Gallery
Gallery
Gallery
Gallery
Gallery
Gallery
Gallery
Gallery
Gallery

2K Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are a blend of onsite, hybrid, and remote roles. Please refer to individual job descriptions for more details on location.

Typical time on-site: Flexible
Novato, CA

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account