Senior/Principal Software Engineer - Cell Lifecycle

Posted 15 Hours Ago
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San Mateo, CA
220K-369K Annually
Mid level
Computer Vision • Gaming • Software • Virtual Reality • Web3
Roblox is an immersive platform for connection & communication.
The Role
As a Senior Software Engineer on the Compute Cell Lifecycle team at Roblox, you will build, support, and evolve infrastructure for Roblox's private cloud environments. Your responsibilities include developing features, managing scalable systems, and collaborating with teams to create a sustainable compute infrastructure that serves millions of requests globally.
Summary Generated by Built In

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a software engineer on the Compute Cell Lifecycle team you will create, support, and evolve the infrastructure at Roblox as we build out Roblox's private cloud. The Cell Lifecycle's mission is to create and manage a sustainable and reliable compute primitive across all backend environments (all on-prem and public cloud data centers) to all Roblox engineers. Come help us create, support, and evolve the infrastructure that manages the millions of containers that serve hundreds of millions of requests per second that power Roblox where you will have the opportunity to create long lasting impact on the entire company.

You will:

  • Build and evolve a cell primitive for Roblox that runs the backends for the vast majority of Roblox’s compute workload.
  • Work closely with other teams in Compute and across the company to develop new features, support for new workloads, and define the right cross-system APIs as we expand the footprint of ‘cells’.
  • Safely and reliably manage a critical at-scale system.

You have: 

  • 3+ years of experience
  • Experience working in the Kubernetes ecosystem. Prior experience building Kubernetes operators or building/running Kubernetes distributions preferred.
  • Strong proficiency in Go or other well structured programming languages.
  • Enjoy working on critical, large-scale, cross-platform, multi-tenant distributed systems.
  • Prefer building systems automation over operational and repetitive tasks.
  • An appreciation for working on observability and reliability to build long term sustainable systems

This role has an in office requirement at least 3x per week.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.

Annual Salary Range

$219,780$368,810 USD

Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).

You’ll Love: 

  • Industry-leading compensation package
  • Excellent medical, dental, and vision coverage
  • A rewarding 401k program
  • Flexible vacation policy (varies by exemption status)
  • Roflex - Flexible and supportive work policy 
  • Roblox Admin badge for your avatar
  • At Roblox HQ: 
    • Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
    • Onsite fitness center and fitness program credit
    • Annual CalTrain Go Pass

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.

Top Skills

Go

What the Team is Saying

Claus
Ying
Denise
Daniel
Andrea
The Company
San Mateo, CA
2,500 Employees
Hybrid Workplace
Year Founded: 2004

What We Do

Roblox is reimagining the way people come together by enabling them to create, connect, and express themselves in immersive 3D experiences built by a global community. Our mission is to connect billions of users with optimism and civility, which starts by fostering a safe and inclusive environment—one that inspires creativity and empowers positive relationships between people around the world.

Why Work With Us

At Roblox, we foster a culture of innovation and continuous learning. We are building the tools and technology that empower our global community of millions of creators to bring to life any experience they can imagine.

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Roblox Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are requiring employees to be in the office three days a week – with core days being Tuesday, Wednesday, and Thursday. On Mondays and Fridays, employees may choose to work remotely, although the office will still be open.

Typical time on-site: 3 days a week
San Mateo, CA

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