Product Designer, ROS

Sorry, this job was removed at 02:36 p.m. (PST) on Monday, Sep 16, 2024
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San Mateo, CA
170K-206K Annually
3-5 Years Experience
Computer Vision • Gaming • Software • Virtual Reality • Web3
Roblox is an immersive platform for connection & communication.
The Role

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Product Designer on ROS (the Roblox Operating System), you will be an individual contributor passionate about accelerating the systems that scale Roblox. ROS is our suite of internal applications that drive employee efficiency, promote teamwork, and support the most creative workforce in the world. You'll be responsible for the UX architecture, design language, and user engagement of custom capabilities that scale Roblox. You will combine internal tools and third-party applications for People Operations, Talent Acquisition, Budgeting, Road mapping, and Business Analytics.

You have experience leading and innovating in the internal application space, with a deep instinct for what phenomenal looks like with consumer-facing enterprise tools. You'll need to be strategic and build long-term design plans encompassing a suite of products, and up level the visual design language of ROS.

You will report to the Sr. Product Design Manager.

You Will:

  • Audit, research, strategize and lead design for our in-progress ROS platform
  • Listen, learn, empathize, and get close to PMs and engineers to understand their challenges, constraints and needs
  • Build a visual design language for ROS
  • Conduct your own UXR interviews, surveys and usability tests to advise and validate product design; synthesize results for team member consensus
  • Be responsible for the execution of journey maps, system maps, service design blueprints, wireframes, prototypes, reusable components, interaction patterns and meticulous design specs
  • Establish a scalable, flexible, and contextually-aware UX framework, patterns, guidelines, templates, and resources for consistency and quality across a suite of tools

You Have:

  • 4+ years of proven experience in product design, information architecture, UX, or a related field
  • Expert knowledge with consumer products and a high-quality bar with UX standard processes for internal platforms
  • An understanding of the entire product lifecycle, from running design sprints, conducting UX research, executing on design specs, launching, and iterating based on metrics
  • Experience as design leader with a point of view, influencing PMs and engineers, earning trust, evangelizing design, educating your partners on the UX process, bringing them along, and advocating for users
  • Excellent creative, analytical, visual, interaction, and/or service design skills
  • Your own design portfolio of products that showcases, functionality, clarity despite complexity, usability, and flow across an overall user experience



For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.

Annual Salary Range

$170,070$206,370 USD

Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).

You’ll Love: 

  • Industry-leading compensation package
  • Excellent medical, dental, and vision coverage
  • A rewarding 401k program
  • Flexible vacation policy
  • Roflex - Flexible and supportive work policy 
  • Roblox Admin badge for your avatar
  • At Roblox HQ: 
    • Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
    • Onsite fitness center and fitness program credit
    • Annual CalTrain Go Pass

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.

What the Team is Saying

Claus
Ying
Denise
Daniel
Andrea
The Company
San Mateo, CA
2,500 Employees
Hybrid Workplace
Year Founded: 2004

What We Do

Roblox is reimagining the way people come together by enabling them to create, connect, and express themselves in immersive 3D experiences built by a global community. Our mission is to connect billions of users with optimism and civility, which starts by fostering a safe and inclusive environment—one that inspires creativity and empowers positive relationships between people around the world.

Why Work With Us

At Roblox, we foster a culture of innovation and continuous learning. We are building the tools and technology that empower our global community of millions of creators to bring to life any experience they can imagine.

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Roblox Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are requiring employees to be in the office three days a week – with core days being Tuesday, Wednesday, and Thursday. On Mondays and Fridays, employees may choose to work remotely, although the office will still be open.

Typical time on-site: 3 days a week
San Mateo, CA

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