Principal Software Engineer - Input & Control

Posted 22 Days Ago
Be an Early Applicant
San Mateo, CA
Hybrid
316K-384K Annually
7+ Years Experience
Computer Vision • Gaming • Software • Virtual Reality • Web3
Roblox is an immersive platform for connection & communication.
The Role
Seeking a highly skilled Principal Software Engineer to lead the development of innovative features for the Input & Control team at Roblox. Responsibilities include developing and maintaining code for gameplay systems, collaborating with game developers, and driving interactive experiences on the platform.
Summary Generated by Built In

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

We are seeking a highly skilled and experienced Principal Software Engineer to join our Input & Control’s team. In this role, you will be responsible for leading the development of innovative features, from inception through to final release. No matter the platform, be it mobile or desktop, VR or consoles, you will help enable our game developers to create engaging experiences with the Roblox community using cutting-edge technology. You will leverage your technical expertise to guide your team and collaborate with cross-functional groups to deliver next-level features to production.

You Will:

  • Report directly into the senior engineering manager
  • Develop and maintain code that powers all gameplay systems on Roblox
  • Create visionary systems to simplify creation of gameplay systems, while simultaneously driving efforts to deepen the interactive experience on Roblox
  • Work closely with our game developer community to help achieve their creative vision
  • Have fun learning about what makes Roblox an amazing platform and place to work, while supplying to industry leading technologies

You have:

  • 8+ years of professional development experience
  • Fluent programming skills in C++ and Lua
  • Worked extensively in areas like Gameplay Programming and Game Engines, Input and Player controls.
  • Designs solutions that can be intuitively understood by developers of varying fields, such as engineers, game designers, and UI designers
  • Systems level 3D math, pointers, templates, and raw blocks of memory are tools to write high-performance code, not your enemies
  • Worked on cross platform projects, including consoles or mobile devices.
  • Detailed designs, rigorous in handling edge cases, and diligent in automated testing

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.

Annual Salary Range

$315,850$383,910 USD

Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).

You’ll Love: 

  • Industry-leading compensation package
  • Excellent medical, dental, and vision coverage
  • A rewarding 401k program
  • Flexible vacation policy
  • Roflex - Flexible and supportive work policy 
  • Roblox Admin badge for your avatar
  • At Roblox HQ: 
    • Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
    • Onsite fitness center and fitness program credit
    • Annual CalTrain Go Pass

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.

Top Skills

C++
Lua

What the Team is Saying

Claus
Ying
Denise
Daniel
Andrea
The Company
San Mateo, CA
2,500 Employees
Hybrid Workplace
Year Founded: 2004

What We Do

Roblox is reimagining the way people come together by enabling them to create, connect, and express themselves in immersive 3D experiences built by a global community. Our mission is to connect billions of users with optimism and civility, which starts by fostering a safe and inclusive environment—one that inspires creativity and empowers positive relationships between people around the world.

Why Work With Us

At Roblox, we foster a culture of innovation and continuous learning. We are building the tools and technology that empower our global community of millions of creators to bring to life any experience they can imagine.

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Roblox Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are requiring employees to be in the office three days a week – with core days being Tuesday, Wednesday, and Thursday. On Mondays and Fridays, employees may choose to work remotely, although the office will still be open.

Typical time on-site: 3 days a week
San Mateo, CA

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