Senior/Principal Software Engineer, Data Engineering

Posted 23 Days Ago
Be an Early Applicant
San Mateo, CA
Hybrid
259K-332K Annually
Senior level
Computer Vision • Gaming • Software • Virtual Reality • Web3
Roblox is an immersive platform for connection & communication.
The Role
As a Senior/Principal Data Engineer at Roblox, you will define data ontology, lead a team of Data Engineers, and design batch and streaming data pipelines. Your role includes automating analytics workflows and establishing standard data operations practices, requiring collaboration with various teams to meet data needs.
Summary Generated by Built In

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

About the role:

The Data Engineering team at Roblox plays a fundamental role in enabling the company's success by developing and maintaining highly leveraged Core Data Sets, frameworks, and tooling to support the growing demand for analytics.

As a Senior/Principal Data Engineer, you will work to define the data ontology for all of Roblox, establish standard methodologies for data operations and lifecycle management, design and build analytics tooling and frameworks, and influence event instrumentation. Additionally, this role is highly multi-functional, requiring close collaboration with Data Science, Experimentation, and Machine Learning teams to understand customer requirements and analytics applications, as well as with Data Infrastructure and Storage teams to develop integrated solutions.

Join us and be a part of a dynamic team driving innovation and growth at Roblox.

This role will report to our Engineering Manager on the Data Engineering team.

You Will:

  • Partner with Data Science, Product, and Engineering to collect requirements to define the data ontology for all of Roblox
  • Lead and mentor a growing team of Data Engineers to support Roblox's ever-evolving data needs
  • Design, build, and maintain efficient and reliable batch and streaming data pipelines to populate core data sets
  • Develop scalable frameworks and tooling to automate analytics workflows and streamline users interactions with data products
  • Establish and promote standard methodologies for data operations and lifecycle management

You Have:

  • 8+ years of professional experience working building scalable ETL pipelines on industry standard ETL orchestration tools (Airflow, Dagster, Luigi, Google Cloud Composer, etc.) with deep expertise in SQL, PySpark, or scala.
  • 3+ years leading data engineering development directly with business or data science partners
  • Built, scaled, and maintained Multi-Terabyte data sets and have an expansive toolbox for debugging and unblocking large scale analytics challenges (skew mitigation, sampling strategies, accumulation patterns, data sketches, etc.)
  • Experience with at least one major cloud's suite of offerings (AWS, GCP, Azure).
  • Developed or enhanced ETL orchestrations tools or frameworks
  • Worked within standard GitOps workflow (branch and merge, PRs, CI / CD systems)


For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.

Annual Salary Range

$258,960$331,640 USD

Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).

You’ll Love: 

  • Industry-leading compensation package
  • Excellent medical, dental, and vision coverage
  • A rewarding 401k program
  • Flexible vacation policy (varies by exemption status)
  • Roflex - Flexible and supportive work policy 
  • Roblox Admin badge for your avatar
  • At Roblox HQ: 
    • Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
    • Onsite fitness center and fitness program credit
    • Annual CalTrain Go Pass

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.

Top Skills

Pyspark
Scala
SQL

What the Team is Saying

Claus
Ying
Denise
Daniel
Andrea
The Company
San Mateo, CA
2,500 Employees
Hybrid Workplace
Year Founded: 2004

What We Do

Roblox is reimagining the way people come together by enabling them to create, connect, and express themselves in immersive 3D experiences built by a global community. Our mission is to connect billions of users with optimism and civility, which starts by fostering a safe and inclusive environment—one that inspires creativity and empowers positive relationships between people around the world.

Why Work With Us

At Roblox, we foster a culture of innovation and continuous learning. We are building the tools and technology that empower our global community of millions of creators to bring to life any experience they can imagine.

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Roblox Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are requiring employees to be in the office three days a week – with core days being Tuesday, Wednesday, and Thursday. On Mondays and Fridays, employees may choose to work remotely, although the office will still be open.

Typical time on-site: 3 days a week
San Mateo, CA

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