Principal Software Engineer- Creator Services Communication

Posted 9 Hours Ago
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San Mateo, CA
Hybrid
284K-332K Annually
5-7 Years Experience
Computer Vision • Gaming • Software • Virtual Reality • Web3
Roblox is an immersive platform for connection & communication.
The Role
As a Principal Software Engineer for Creator Services at Roblox, you will develop new products and features for creators, support core systems at scale, build code for all user-created games, and work on applications from mobile phone clients to cloud-based servers. Requires 6+ years of experience in C++ programming and systems-level knowledge.
Summary Generated by Built In

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Principal Software Engineer for Creator Services, you will have an immediate impact on the building blocks of Roblox itself. Your work will touch every part that will enable our creator community. You will support and build the next generation of services used by our creators to handle player and server communication! If you enjoy working on modern C++ software and their supporting backend services, alongside highly-experienced and hardworking engineers, you will be right at home on our growing creator services team!

You Will

  • Develop new products and features that help creators make sophisticated experiences
  • Support core systems at extensive scale including how players move between game servers, how game servers connect with each other, and how experiences be compatible with on/off platform services
  • Build code that performs well for all user-created games, on all devices, on the Roblox platform
  • Find solutions that will make Roblox more feasible on every device.
  • Work on every application Roblox develops, from mobile phone clients to cloud-based servers

You Have

  • Experience: You have worked on deep and relevant problems in sophisticated codebases with 6+ years of shown experience in C++ programming and how systems interact with networked backends
  • Systems-level: Pointers, templates, and raw blocks of memory are tools you used to write code, and not your enemies.
  • Platforms: you can jump with ease between Windows, OS X, Linux, Android, iOS, and other platforms. You are able to understand how systems level code complete these different platforms
  • Responsible: you build systems that work and keep on working optimally.
  • Curiosity: you want to learn, and stay up-to-date on technology developments.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.

Annual Salary Range

$283,780$331,640 USD

Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).

You’ll Love: 

  • Industry-leading compensation package
  • Excellent medical, dental, and vision coverage
  • A rewarding 401k program
  • Flexible vacation policy (varies by exemption status)
  • Roflex - Flexible and supportive work policy 
  • Roblox Admin badge for your avatar
  • At Roblox HQ: 
    • Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
    • Onsite fitness center and fitness program credit
    • Annual CalTrain Go Pass

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.

Top Skills

C++

What the Team is Saying

Claus
Ying
Denise
Daniel
Andrea
The Company
San Mateo, CA
2,500 Employees
Hybrid Workplace
Year Founded: 2004

What We Do

Roblox is reimagining the way people come together by enabling them to create, connect, and express themselves in immersive 3D experiences built by a global community. Our mission is to connect billions of users with optimism and civility, which starts by fostering a safe and inclusive environment—one that inspires creativity and empowers positive relationships between people around the world.

Why Work With Us

At Roblox, we foster a culture of innovation and continuous learning. We are building the tools and technology that empower our global community of millions of creators to bring to life any experience they can imagine.

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Roblox Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are requiring employees to be in the office three days a week – with core days being Tuesday, Wednesday, and Thursday. On Mondays and Fridays, employees may choose to work remotely, although the office will still be open.

Typical time on-site: 3 days a week
San Mateo, CA

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