Principal Software Engineer (Backend), Co-Experience

Posted 4 Days Ago
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San Mateo, CA
Hybrid
284K-332K Annually
7+ Years Experience
Computer Vision • Gaming • Software • Virtual Reality • Web3
Roblox is an immersive platform for connection & communication.
The Role
As a Principal Software Engineer at Roblox, you will define the service architecture for people to connect across experiences and work on building next-gen software systems to support user growth. You'll collaborate with teams to push boundaries and improve processes.
Summary Generated by Built In

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Principal Software Engineer, Co-Experience, you will define the service architecture that unlocks a seamless way for people to connect across experiences. You will work with various teams (chat, voice, game engine) to expose this capability to other developers as well. If you are an experienced developer with a deep understanding of large scale systems and enjoy shaping engineering vision, you’ll be right at home within our highly-skilled and rapidly growing team.

You will:

  • Build the next gen software & systems to support Roblox's meaningful user growth, while supporting the existing systems that can already handle millions of concurrent users.
  • Come up with phenomenal solutions while we're moving from service oriented architecture to containerized microservice model to scale to our ever growing load.
  • Constantly think about how we can improve our processes and structure to implement quality while we iterate quickly on feature development.
  • Collaborate with product and design to push the boundary of what is possible.

You have:

  • 8+ years of experience in working on core service oriented architecture with a consistent track record of solving high concurrency issues. 
  • BS or equivalent experience in Computer Science, MS/PhD or equivalent experience are a plus.
  • Scaling for multiple millions of concurrent users is exciting to you. You know it will take a lot to make it right, but you are eager to get going.
  • A deep understanding of all aspects of crafting and building highly available microservices.

You are: 

  • Versatile: you’re a polymath and you have mastered one or more object oriented languages and technologies already; you can easily adapt to any situation when the need emerges and come up with the right solution.
  • Creative: You take a creative and strategic approach to solving hard problems and driving new tools/functionality for our developers
  • Team-oriented: You are able to work well as part of a team and know how to collaborate with all participants to develop the best solutions. You are happy to share your knowledge and expertise with everyone on the team.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.

Annual Salary Range

$283,780$331,640 USD

Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).

You’ll Love: 

  • Industry-leading compensation package
  • Excellent medical, dental, and vision coverage
  • A rewarding 401k program
  • Flexible vacation policy
  • Roflex - Flexible and supportive work policy 
  • Roblox Admin badge for your avatar
  • At Roblox HQ: 
    • Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
    • Onsite fitness center and fitness program credit
    • Annual CalTrain Go Pass

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.

Top Skills

Java
Python

What the Team is Saying

Claus
Ying
Denise
Daniel
Andrea
The Company
San Mateo, CA
2,500 Employees
Hybrid Workplace
Year Founded: 2004

What We Do

Roblox is reimagining the way people come together by enabling them to create, connect, and express themselves in immersive 3D experiences built by a global community. Our mission is to connect billions of users with optimism and civility, which starts by fostering a safe and inclusive environment—one that inspires creativity and empowers positive relationships between people around the world.

Why Work With Us

At Roblox, we foster a culture of innovation and continuous learning. We are building the tools and technology that empower our global community of millions of creators to bring to life any experience they can imagine.

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Roblox Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are requiring employees to be in the office three days a week – with core days being Tuesday, Wednesday, and Thursday. On Mondays and Fridays, employees may choose to work remotely, although the office will still be open.

Typical time on-site: 3 days a week
San Mateo, CA

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