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Higharc

3D Artist

Job Posted 19 Days Ago Posted 19 Days Ago
Remote
Hiring Remotely in United States
Mid level
Remote
Hiring Remotely in United States
Mid level
Join Higharc's architecture visualization team as a 3D Artist, creating high-quality environment art assets and materials, ensuring performance and memory requirements, and improving art pipelines.
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Higharc is a VC-backed startup that is changing how new homes are designed and built. Join a founding team who’ve shipped products for Autodesk, Electronic Arts, Nike, and Apple. In 2024, we raised a $53M Series B fundraising round with support from top-notch venture capital firms and more than 18 strategic investors—industry leaders in construction, building products manufacturing, and distribution.

ABOUT THE JOB

We are looking for talented 3D artists with game development experience to join our architecture visualization team and help create high quality environment art assets and materials. Candidates should have an exceptional understanding of material and asset creation within an Unreal Engine pipeline.

We support remote work for this position as well as having formal office space in Atlanta, Durham, and San Francisco.

  • Candidates must submit an online portfolio, and may require an art test*

RESPONSIBILITIES:

  • Create and refine detailed photo-realistic and representational scenes and assets that are visually and technically industry leading
  • Creating and revising models, textures and materials for interactive environments
  • Ensure that assets meet the performance and memory requirements
  • Contribute to improvement of environment art pipelines and asset quality

SKILL REQUIREMENTS:

  • 3+ years professional experience creating high quality, game ready environment assets
  • Have shipped at least 1 major project using the Unreal Editor/Engine
  • Can demonstrate an incredible portfolio with the best examples of realistic 3D environment creation.
  • Able to work independently to a high level of quality solving visual and technical challenges
  • Self-driven with strong communication skills and are comfortable working in an environment of honest feedback and iteration
  • Detail focused with an eye toward accuracy and consistency with the ability to build assets from physical samples or reference images
  • Experienced in hard surface modeling and UV creation using Maya and Zbrush (or equivalent 3D programs)
  • Experienced with a standard PBR based realistic texture/material pipeline and toolsets (including Adobe Photoshop, Substance Painter and Designer)
  • A passion for interior and architectural design

Higharc has been remote first since our founding in 2018. We offer flexible hours so you can do your best work without missing out on life. Higharc offers competitive salaries with significant equity, in a fast-growing, well-funded company. Personal healthiness is an important value for us- we provide comprehensive medical, dental, and vision coverage, with unlimited PTO, and meaningful maternity/paternity leave. You'll also have access to other big-company benefits such like short and long-term disability plans and a 401K. Haven't worked remotely before? We provide a stipend to create the ideal home office. 

Top Skills

Adobe Photoshop
Maya
Substance Designer
Substance Painter
Unreal Engine
Zbrush

Higharc San Francisco, California, USA Office

San Francisco, CA, United States, 94145

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