[2025] Software Engineer, Game Engine Reliability - New Grad

Posted 4 Hours Ago
Be an Early Applicant
San Mateo, CA
150K-150K Annually
Entry level
Computer Vision • Gaming • Software • Virtual Reality • Web3
Roblox is an immersive platform for connection & communication.
The Role
As a New College Graduate Software Engineer in Reliability at Roblox, you will enhance engine stability and reliability by developing software solutions for performance and crash metrics. You will collaborate with various teams to design, code, test, and debug features, and ship code to production while tackling complex, large-scale problems in the gaming world.
Summary Generated by Built In

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

We're looking for an outstanding New College Graduate to join our Game Engine Reliability team where you will make a direct impact on the very foundation of Roblox. In this role, you'll be at the forefront of enhancing engine stability and reliability, particularly focusing on performance and crash metrics. You'll develop innovative software solutions to detect, mitigate, and isolate engine incidents, automating processes to catch issues early and drive our reliability metrics to new heights. 

If you're excited by the challenge of solving complex, large-scale problems in the gaming world—especially in the realm of UGC, scale, and C++—and love working alongside passionate, experienced engineers, this is the perfect opportunity for you to thrive on our dynamic and growing game engine team.  

For more information, you can visit our Software Engineer site page here.  

You Are: 

  • Possessing/possess an undergraduate/graduate degree in Computer Science, engineering or a related field
  • Proficient in one or more programming languages such as Python, C++, Typescript, and C#
  • Passionate about games, user-generated content, and social networking 
  • A problem solver who excels in ambiguous environments and quickly develops proficiency in coding standards 

You Will: 

  • Design, code, test, and debug features
  • Ship code to production
  • Work with Roblox's Design, Product, Data, QA, and DevOps teams
  • Report to one of our many teams to coordinate any products or features you are working on

Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.

Annual Salary Range

$150,120$150,120 USD

Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).

You’ll Love: 

  • Industry-leading compensation package
  • Excellent medical, dental, and vision coverage
  • A rewarding 401k program
  • Flexible vacation policy (varies by exemption status)
  • Roflex - Flexible and supportive work policy 
  • Roblox Admin badge for your avatar
  • At Roblox HQ: 
    • Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
    • Onsite fitness center and fitness program credit
    • Annual CalTrain Go Pass

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.

Top Skills

C#
C++
Python
Typescript

What the Team is Saying

Claus
Ying
Denise
Daniel
Andrea
The Company
San Mateo, CA
2,500 Employees
Hybrid Workplace
Year Founded: 2004

What We Do

Roblox is reimagining the way people come together by enabling them to create, connect, and express themselves in immersive 3D experiences built by a global community. Our mission is to connect billions of users with optimism and civility, which starts by fostering a safe and inclusive environment—one that inspires creativity and empowers positive relationships between people around the world.

Why Work With Us

At Roblox, we foster a culture of innovation and continuous learning. We are building the tools and technology that empower our global community of millions of creators to bring to life any experience they can imagine.

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Roblox Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are requiring employees to be in the office three days a week – with core days being Tuesday, Wednesday, and Thursday. On Mondays and Fridays, employees may choose to work remotely, although the office will still be open.

Typical time on-site: 3 days a week
San Mateo, CA

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